Learning Objectives
By the end of this chapter, you will be able to:
- Explain and apply the classical approach to probability
- Calculate probabilities using the relative frequency approach
- Understand when to use subjective probability
- Compare the three approaches and their limitations
- Solve probability problems using appropriate methods
What is Probability?
Probability is a numerical measure of the likelihood that an event will occur.
\[0 \leq P(A) \leq 1\]flowchart LR
A["P(A) = 0<br/>Impossible"] --> B["P(A) = 0.5<br/>Equally Likely"] --> C["P(A) = 1<br/>Certain"]
D["No chance"] --> E["50-50 chance"] --> F["Guaranteed"]
| Probability Value | Interpretation |
|---|---|
| P(A) = 0 | Event A is impossible |
| P(A) = 0.25 | 25% chance, unlikely |
| P(A) = 0.50 | 50% chance, equally likely |
| P(A) = 0.75 | 75% chance, likely |
| P(A) = 1 | Event A is certain |
Three Approaches to Probability
flowchart TD
A[Approaches to Probability] --> B[1. Classical<br/>A Priori]
A --> C[2. Relative Frequency<br/>Empirical]
A --> D[3. Subjective<br/>Personal]
B --> B1["Based on logical analysis<br/>Before experiment"]
C --> C1["Based on observed data<br/>After experiment"]
D --> D1["Based on expert judgment<br/>Personal belief"]
1. Classical (A Priori) Approach
Definition
If an experiment has n equally likely outcomes and m of them are favorable to event A:
\[P(A) = \frac{m}{n} = \frac{\text{Number of favorable outcomes}}{\text{Total number of outcomes}}\]Assumptions
- All outcomes are equally likely
- Total outcomes are finite and known
- Based on logical reasoning, not actual trials
Example 1: Coin Toss
Problem: What is the probability of getting a Head?
Solution:
- Total outcomes (n) = 2 {H, T}
- Favorable outcomes (m) = 1 {H}
Example 2: Rolling a Die
Problem: Find the probability of getting: (a) A 4 (b) An even number (c) A number greater than 2
Solution:
Sample space S = {1, 2, 3, 4, 5, 6}, n = 6
(a) Getting a 4:
- Favorable outcomes = {4}, m = 1
(b) Even number:
- Favorable outcomes = {2, 4, 6}, m = 3
(c) Number greater than 2:
- Favorable outcomes = {3, 4, 5, 6}, m = 4
Example 3: Playing Cards
A standard deck has 52 cards:
- 4 suits: ♠ Spades, ♥ Hearts, ♦ Diamonds, ♣ Clubs
- Each suit has 13 cards: A, 2-10, J, Q, K
- 26 red cards (hearts, diamonds), 26 black cards
Problem: Find the probability of drawing: (a) A King (b) A Heart (c) A Red card
Solution:
(a) King: 4 kings in deck
\[P(\text{King}) = \frac{4}{52} = \frac{1}{13} = 0.077\](b) Heart: 13 hearts in deck
\[P(\text{Heart}) = \frac{13}{52} = \frac{1}{4} = 0.25\](c) Red card: 26 red cards
\[P(\text{Red}) = \frac{26}{52} = \frac{1}{2} = 0.5\]Limitations of Classical Approach
- Requires equally likely outcomes - not always realistic
- Must know all outcomes - may be impossible in complex situations
- Cannot handle continuous outcomes - only discrete events
- Ignores real-world data - based purely on theory
2. Relative Frequency (Empirical) Approach
Definition
Probability based on observed data from repeated experiments:
\[P(A) = \frac{\text{Number of times A occurred}}{\text{Total number of trials}} = \frac{f}{n}\]As $n \to \infty$, this approaches the true probability (Law of Large Numbers).
When to Use
- Outcomes are NOT equally likely
- Historical data is available
- Theory alone cannot determine probability
Example 4: Employee Absenteeism
Problem: Records show that out of 250 working days, an employee was absent 15 days. What is the probability of absence on any given day?
Solution:
\[P(\text{Absent}) = \frac{15}{250} = 0.06 = 6\%\]Example 5: Quality Control
Problem: A factory inspected 500 products and found 35 defective. What is the probability that a randomly selected product is defective?
Solution:
\[P(\text{Defective}) = \frac{35}{500} = 0.07 = 7\%\]Example 6: Election Prediction
Problem: A survey of 1,000 voters showed 420 support Candidate A. What is the probability a random voter supports Candidate A?
Solution:
\[P(\text{Support A}) = \frac{420}{1000} = 0.42 = 42\%\]Advantages
- Based on actual observations
- Works when outcomes aren’t equally likely
- Can be updated with new data
- Practical for real-world applications
Limitations
- Requires large sample for accuracy
- Past may not predict future
- Sample may not be representative
- Cannot use before collecting data
3. Subjective Approach
Definition
Probability based on personal belief, judgment, or experience when:
- No historical data exists
- Event is unique/one-time
- Expert opinion is the best available information
Formula
\[P(A) = \text{Personal assessment of likelihood}\]Examples in Public Administration
| Scenario | Subjective Probability |
|---|---|
| New policy will succeed | “70% confident” |
| Budget will be approved | “Very likely - 85%” |
| Project completion on time | “60% chance” |
| Natural disaster next year | “Low - 20%” |
Example 7: Policy Success
Problem: A policy expert believes there’s a 75% chance that a new education policy will improve literacy rates. What approach is being used?
Answer: This is a subjective probability based on the expert’s judgment, experience, and analysis. There’s no historical data for this exact policy.
When Subjective Probability is Used
flowchart TD
A[Is historical data available?]
A -->|Yes| B[Use Relative<br/>Frequency]
A -->|No| C[Are outcomes<br/>equally likely?]
C -->|Yes| D[Use Classical<br/>Approach]
C -->|No| E[Use Subjective<br/>Approach]
E --> F["Based on:<br/>- Expert opinion<br/>- Similar situations<br/>- Logical reasoning"]
Limitations
- Highly dependent on individual judgment
- May be biased
- Different experts may give different probabilities
- Difficult to verify accuracy
Comparison of Three Approaches
| Aspect | Classical | Relative Frequency | Subjective |
|---|---|---|---|
| Basis | Logical reasoning | Observed data | Personal judgment |
| Timing | Before experiment | After experiment | Before experiment |
| Requirements | Equally likely outcomes | Historical data | Expert knowledge |
| Objectivity | Highly objective | Objective | Subjective |
| Best For | Games, simple events | Repeated events | Unique events |
| Example | Coin toss, dice | Quality control | Policy success |
Step-by-Step Example 8: Choosing the Right Approach
Problem: Identify the most appropriate probability approach for each situation:
(a) Probability of getting a sum of 7 when rolling two dice
Answer: Classical approach - outcomes are equally likely, can be calculated theoretically.
(b) Probability of machine breakdown based on last year’s records
Answer: Relative frequency approach - based on historical data.
(c) Probability of a newly proposed law being passed
Answer: Subjective approach - unique event, no historical data for this specific law.
(d) Probability of drawing a red ball from a bag with 5 red and 3 blue balls
Answer: Classical approach - outcomes can be enumerated and are equally likely.
Properties of Probability
Regardless of approach, all probabilities must satisfy these rules:
Axiom 1: Non-negativity
\[P(A) \geq 0\]Axiom 2: Certainty
\[P(S) = 1\](Probability of sample space is 1)
Axiom 3: Additivity
For mutually exclusive events:
\[P(A \cup B) = P(A) + P(B)\]Derived Properties
Complement Rule:
\[P(A') = 1 - P(A)\]Example: If probability of rain is 0.3, probability of no rain is:
\[P(\text{No rain}) = 1 - 0.3 = 0.7\]Practice Problems
Problem 1
A bag contains 6 white, 4 red, and 5 blue balls. A ball is drawn at random. Find the probability that it is: (a) White (b) Not red (c) Either white or blue
Problem 2
Hospital records show that out of 1,200 patients admitted last month, 180 had respiratory issues. What is the probability that a newly admitted patient has respiratory issues?
Problem 3
For each scenario, identify the probability approach: (a) Chance of winning a lottery with known ticket distribution (b) Probability of successful implementation of a new IT system (c) Machine failure rate based on 5 years of maintenance logs
Problem 4
A political analyst says there’s an 80% chance the ruling party will win the election. Is this a valid probability? What approach is being used?
Problem 5
If P(A) = 0.4, find: (a) P(A’) (b) Can P(A) + P(A’) ever exceed 1? Why or why not?
Summary
| Approach | Formula | When to Use |
|---|---|---|
| Classical | $P(A) = \frac{m}{n}$ | Equally likely outcomes, games of chance |
| Relative Frequency | $P(A) = \frac{f}{n}$ | Historical data available |
| Subjective | Personal judgment | Unique events, expert opinion needed |
| Complement | $P(A’) = 1 - P(A)$ | Finding probability of “not A” |
Next Topic
In the next chapter, we will study the Addition Rule of Probability - how to calculate probabilities when events are combined using OR (union).

