IT 233: Business Information Systems
By the end of this introductory chapter, you will be able to:
Definition: A paradigm focused on using computing and the internet to support and enhance social interaction, collaboration, and community building.
It's a shift from technology as a tool for individual productivity to technology as a platform for human connection.
Social computing is powered by the technologies and philosophies of Web 2.0.
Web 2.0: The "social web" or "read-write web," characterized by user-generated content, participation, and interoperability.
Content: Static pages
Creator: The organization
User Role: Passive consumer
Example: An early university website with only official information.
Content: Dynamic & interactive
Creator: Users & community
User Role: Active participant
Example: Wikipedia, where users collaboratively create and edit content.
Social computing has moved from personal use to a core business strategy. It allows companies to:
In this unit, we will explore how social computing transforms key business functions:
Using social platforms for advertising, market research, and influencing purchasing decisions.
Engaging with customers for support, feedback, and building long-term relationships.
Leveraging social tools for recruiting, onboarding, and internal collaboration.
Daraz Nepal uses customer reviews and ratings (user-generated content) to build trust. They also run extensive campaigns on Facebook and Instagram (social marketing) to engage customers directly.
Many Nepali businesses, from ISPs like WorldLink to local restaurants, use Viber Communities and Facebook Groups for instant customer support, service announcements, and building a loyal customer base (social CRM).
Any questions?